<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Script file="CombatLog.lua"/>
	<Frame name="CombatLogButtons" toplevel="true" frameStrata="BACKGROUND" parent="UIParent">
		<Size>
			<AbsDimension x="10" y="10"/>
		</Size>
			<Anchors>
			<Anchor point="BOTTOMRIGHT">
				<Offset>
					<AbsDimension x="-32" y="60"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Frames>
			<Button name="CombatLogBottomButton">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="32" y="36"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="CombatLogBottomButtonFlash" file="Interface\ChatFrame\UI-ChatIcon-BlinkHilight" hidden="true"/>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						PlaySound("igChatBottom");
						CombatLog_ScrollToBottom();
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollEnd-Up"/>
				<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollEnd-Down"/>
				<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollEnd-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
			</Button>
			<Button name="CombatLogDownButton">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="CombatLogBottomButton" relativePoint="TOP"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						MessageFrameScrollButton_OnLoad(self);
					</OnLoad>
					<OnUpdate>
						MessageFrameScrollButton_OnUpdate(self, elapsed);
					</OnUpdate>
					<OnClick>
						if self:GetButtonState() == "PUSHED" then
							self.clickDelay = MESSAGE_SCROLLBUTTON_INITIAL_DELAY;
						else
							PlaySound("igChatScrollDown");
							CombatLogDownButton_OnClick(self, button);
						end
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up"/>
				<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down"/>
				<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
			</Button>
			<Button name="CombatLogUpButton">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="CombatLogDownButton" relativePoint="TOP"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						MessageFrameScrollButton_OnLoad(self)					
					</OnLoad>
					<OnUpdate>
						MessageFrameScrollButton_OnUpdate(self, elapsed);
					</OnUpdate>
					<OnClick>
						if self:GetButtonState() == "PUSHED" then
							self.clickDelay = MESSAGE_SCROLLBUTTON_INITIAL_DELAY;
						else
							PlaySound("igChatScrollUp");
							CombatLogUpButton_OnClick(self, button);
						end
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Up"/>
				<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Down"/>
				<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
			</Button>
		</Frames>
	</Frame>
</Ui>
